Weekend Reading: Terrain Mesh, Designing on a Deadline, and Bookshelves
🏔 MARTINI: Real-Time RTIN Terrain Mesh
Some cool work from Vladimir Agafonkin on a library for RTIN mesh generation, with an interactive notebook to experiment with it on Observable:
An RTIN mesh consists of only right-angle triangles, which makes it less precise than Delaunay-based TIN meshes, requiring more triangles to approximate the same surface. But RTIN has two significant advantages:
- The algorithm generates a hierarchy of all approximations of varying precisions — after running it once, you can quickly retrieve a mesh...
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